The biggest red flag for Path of Exile 2
" You just mentionned Diablo 2, Blizzard used to ignore most feedback. I mean who's making the game? players or dev? Before I would say... 2010, dev didn't listened to most feedback. Most compagnies didn't listen to feedback other than internal feedback. Also games weren't made for the masses, they were usually made by gamers, for gamers. I'm pretty happy to see Jonathan sticking to his vision, that's what all designers should do because licking the playerbase's butt is a receipt for disaster. Tech guy
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It's not the game! The devs are perfect! Its you! The game is at 37% on steam because Jonathan's suffering, pain and no reward gameplay is a big hit.. with Jonathan.
No change,. no community input! No! Console loot filter for POE2 Please! Last edited by Die_Scream#5464 on Apr 28, 2025, 9:18:56 AM
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" Taking playerbase feedback into consideration vs letting the players dictate you how to make your own game are very different things lol |
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I think the issue is none there is testing endgame. Maybe one person. And they need an army of play testers for the variance that is possible in the endgame. Assumedly we are the army of play testers...
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" Funny because when blizzard didn't listen to feedback for D4, PoE fans trolled them. When it's for PoE2, they praised him for sticking to his vision and not licking playerbase. Talk about double standard here. |
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" A certain demographic of the playerbase are just salty from a bit of challenge and many of them don't thoroughly test enough. This is way different from a game like D4 being hopelessly unfulfilling and incredibly short on potential. |
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" Which is a big part of the problem. The most effective way to play trade is to be a hideout warrior just playing the markets. Sorry, but looting and crafting is what this game should be about and not flipping items on trade or running maps to maximize div/hour. |
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" this the game should be fun, with the tools to get it done yourself. if i wanted to play capitalism simulator there are games that do that better. if i wanted to play a dark souls game as people keep misclassifying this game as. there are 30 other good choices that do it better. if i want to play a pretty arpg. well this game has the graphics i will give it that. |
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" You know you guys really tip your hand when every single one of your posts has to include some absurdly ridiculous exaggeration of a comparatively mundane task. Are you really claiming that the only alternative to "no trade at all" is "playing capitalism simulator?" There's nothing at all in between those two extremes? You can't "trade once in awhile" or "occasionally use your currency to upgrade an item?" Once I'm in the endgame I trade once or twice a week tops. There's no "flipping gear" or "hideout camping" or "playing the market." I blast maps until I have a nice stack of currency and then I spend ~30 minutes at most finding a nice upgrade for one or two items, then back to mapping. " That's what single player games are for dude. Last edited by Kerchunk#7797 on Apr 29, 2025, 12:41:51 AM
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" you know instead of being a keyboard warrior you could ignore what you dont like instead of attacking every point you dont like. it might save you some sanity. you are the reason i pretty much stopped coming here. well there were a few others that do exactly like you do but they are on probation. |
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