Post Interview Stormweaver Feedback

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The desire to play has disappeared.


I'm trying a new elemental sorc to see how it works. Completely new build.... so far it's rough, but it seems to have potential... although archmage spark probably still better.
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I'm trying a new elemental sorc to see how it works. Completely new build.... so far it's rough


So far it's just making me want to quit the game tbh.... its really not fun.
As Ive been playing on the new league I have some more feedback.

Sorc leveling experience is horrible. Absolutely abysmal. It feels like I am the white mob in this game while leveling.
The class that should do the best at elemental damage spells is out classed by other classes by far.
I dont want to play blood mage
I dont want to play gemmling

I want to play sorc and have fun. This is so unfun it's sad. I had a blast last league playing her and now it just is painful to even go through the campaign.

My level ups feel worthless.
My notables feel like they actively hurt me sometimes.
My items are so narrow in what I need to actually do damage they never drop.

Im literally just having a friend carry me through campaign because it's not even fun.
Last edited by DankWeebTrash#7386 on Apr 17, 2025, 8:29:50 AM
I have made it to end game and have additional feedback playing an elemental build of sorc. Due to how the game is designed I could only focus on Ice and Lightning not all three.

Buffs:
- Drenched needs a buff to the cold damage added I'd try 8% but could see 10%.
- Freeze and Electrocution build up on bosses needs to be buffed. Somewhere in between last patch and this patch. I rarely get either off on a boss and I'm full spec'd into these in the tree.
- Mana regen needs a huge buff. Like a huge buff. Solving mana regen is extremely hard now.
- Add some dual spec nodes for defense and offence. The sorc is pretty much forced into ignoring it's defenses or not do any damage. If the skills themselves arent going to be powerful we need a way to invest in both defense and damage at the same time.
- Buff the spell critical chance nodes in the Storm weaver ascendency to 15% critical chance.
- Reduce elemental storms base cool down to 3 seconds.

Changes:
Swap the clusters containing Grave Digger, Relentless Fallen, and madness in bones with the cluster containing All natural, Breaking Point, and Stormcharged.



Im playing a coldsnap stormweaver and am having difficulty progressing here. Can not do my 3rd ascendency as i've just entered endgame. Its absurdly too difficult.
Playing SSF with no trade and am doing it with whatever I can find. Crafting has been next to useless for me.
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Can not do my 3rd ascendency as i've just entered endgame.

It really feels like the only viable build is spark with either cast on crit or archmage (and even these feel bad right now)..... it's super sad. Been playing Last Epoch and not following a build guide and I feel actually powerful even with my janky build that probably isn't meta cuz I haven't looked anything up. It would be nice if PoE build diversity did the same and made everything you tried at least work to some degree.
Last edited by DankWeebTrash#7386 on Apr 20, 2025, 2:57:01 AM
Hoping that GGG actually reads my feedback and does something. I played a bit yesterday and really didn't enjoy any of the time I played. It wasn't fun.
The damage ratio doesn't feel good right now. We still need more damage, survivability on sorc, or the enemies need less damage.
Hard agree on the first post. I love stormweaver, but it's almost completely non-viable this season. Triply nerfing spark from multiple angles was just ridiculous, and no one in their right mind would take EB any more; it's now a dead keystone.
Additional feedback.

Up the base damage on spark please. The basic punch does more damage than spark at the beginning of the game. You give spark as the first skill gem for sorceress, and it is counter intuitive to have an unarmed basic punch be more efficient than casting the provided spell.
I recently got to cruel with a stormweaver in this 0.2 league, and put together some feedback - https://www.pathofexile.com/forum/view-thread/3769746

I basically have a similar tune as this thread. Stormweaver needs some love to be a viable option and more than spark for the main skill. There are plenty of ways to improve the stormweaver sorc. They could make orb of storm have some extra combo options. They could raise base damages of poor performing skills. Plenty of levers, however not the newest class added, so not as important.

I also feel Archmage and Eldritch Battery have issues. I posted some breakdowns because a skill cost going from sub 300 mana to 1400+ was a bit extreme. https://www.pathofexile.com/forum/view-thread/3747301

Obviously, the formula for what makes a final mana cost needs more transparency in its wording. Especially with EB.

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