Where does all the hate come from?

Im currently finishing act 3 right now and the game doesn't feel like all this pain people whining about.

yep I had some issues with the bosses, but accomplishing brought me a ton of fun (died 20 like times on act 2 boss). I wasn't an uber-farmed ultra-insta-screen-wiper and I had to adjust to the patterns.

The monsters can insta kill you, but it's not the 0.2 issue it referred to 0.1 as well.

For the first time in POE 2 a unique dropped for me in act 1 and I actually wore it and it was really useful, it felt like some puzzle piece finaly found its place.

the spirits are not as sophisticated as a separate mechanic but it really makes encounters more interesting (and looks cool btw)

I really like the update so far (I haven't reached the endgame yet and not sure that 90% of the playerbase did) but think most of the endgame issues will be fixed by that time.

Idk guys, the whole situation just feels like people being unfair towards the devs, you can see how fast and reactive they are with all those hotfixes and statements and it's not even a full release yet.



Last edited by Tolyakipyatok#2459 on Apr 7, 2025, 4:33:21 AM
Last bumped on Apr 8, 2025, 3:00:08 AM
I have a theory, it's perhaps insider job, meant to pump 0.3

Jon said it in the last itw, they expect less players for 0.2, and hopefully way more for 0.3, it's a cycle (good/bad/good)

It's their strategy to optimize KPI, create problems to make people complain, so then they then can come up with a solution already ready for next patch, sitting on a GIT branch, creating a snowball effect

Don't ban me mods, it's just supposition based on official itw


Anyways


If you care about the game and want best 1.0 possible, you complain loud now

PoE 2 deserve to be good, and we should not let incapable developers sabotage it with their incompetence

Tencent is watching tho, spring cleaning incoming

"
ryuukk33#4998 wrote:
I have a theory, it's perhaps insider job, meant to pump 0.3

Jon said it in the last itw, they expect less players for 0.2, and hopefully way more for 0.3, it's a cycle (good/bad/good)

It's their strategy to optimize KPI, create problems to make people complain, so then they then can come up with a solution already ready for next patch, sitting on a GIT branch, creating a snowball effect

Don't ban me mods, it's just supposition based on official itw


Anyways


If you care about the game and want best 1.0 possible, you complain loud now

PoE 2 deserve to be good, and we should not let incapable developers sabotage it with their incompetence

Tencent is watching tho, spring cleaning incoming



I have another theory, maybe the game is not fun and people are disappointed and trying to put some sense into GGG, before they remain with just the 50 players that actually state that they enjoy the game ? Wild guess though
Never invite Vorana, Last To Fall at a beer party.
Last edited by Vendetta#0327 on Apr 7, 2025, 4:29:50 AM
This is very simple. This game doesn't play like POE1. This is POE2. It has a different "vision" to POE1 which the POE1 players do not like. They just want POE1 with better graphics. GGG wants to make a different game.

POE2 is much slower, it has large maps that require exploration, it's much harder and it wants to reward you for using more than one button.

POE1 players don't want mobs to fight back, especially white one. They are just loot piñatas who need to die as soon as the player looks at them and just spill their loot on the floor. It's called "power fantasy or something". But the worst thing the them is the lack of speed. God forbid a skill has cooldown or activation time of more than 0.2 seconds. It's a "miserable" gameplay experience. Must zoom zoom. It's what's called as "blasting".

Hope this more sense to you now.



"
Vendetta#0327 wrote:
"
ryuukk33#4998 wrote:
I have a theory, it's perhaps insider job, meant to pump 0.3

Jon said it in the last itw, they expect less players for 0.2, and hopefully way more for 0.3, it's a cycle (good/bad/good)

It's their strategy to optimize KPI, create problems to make people complain, so then they then can come up with a solution already ready for next patch, sitting on a GIT branch, creating a snowball effect

Don't ban me mods, it's just supposition based on official itw


Anyways


If you care about the game and want best 1.0 possible, you complain loud now

PoE 2 deserve to be good, and we should not let incapable developers sabotage it with their incompetence

Tencent is watching tho, spring cleaning incoming



I have another theory, maybe the game is not fun and people are disappointed and trying to put some sense into GGG, before they remain with just the 50 players that actually state that they enjoy the game ? Wild guess though



it's perhaps both

i'm quick at making these posts too, and i'm not an insider: https://www.pathofexile.com/forum/view-thread/3746621
The hate? Where does it come from? It comes from the fact that I don't die to the bosses at all but I have to hit them literally 1000 times with spear stab for 8 minutes before they go down. It's not a challenge it's just shit.
"
This is very simple. This game doesn't play like POE1. This is POE2. It has a different "vision" to POE1 which the POE1 players do not like. They just want POE1 with better graphics. GGG wants to make a different game.





IF that was the case then POE 2 acts 1,2 and 3 wouldn't almost mirror acts 1,2 and 3 from POE 1.

Don't get me wrong i love how "updated" the acts are in POE 2, but the replayability is not there in its present form.

POE has built itself on 3 month leagues where players are expected to make new characters/multiple characters per league.
In its current form that is not going to happen due to the curve installed so far.


Been here since Open Beta.
"
Vendetta#0327 wrote:
"
ryuukk33#4998 wrote:
I have a theory, it's perhaps insider job, meant to pump 0.3

Jon said it in the last itw, they expect less players for 0.2, and hopefully way more for 0.3, it's a cycle (good/bad/good)

It's their strategy to optimize KPI, create problems to make people complain, so then they then can come up with a solution already ready for next patch, sitting on a GIT branch, creating a snowball effect

Don't ban me mods, it's just supposition based on official itw


Anyways


If you care about the game and want best 1.0 possible, you complain loud now

PoE 2 deserve to be good, and we should not let incapable developers sabotage it with their incompetence

Tencent is watching tho, spring cleaning incoming



I have another theory, maybe the game is not fun and people are disappointed and trying to put some sense into GGG, before they remain with just the 50 players that actually state that they enjoy the game ? Wild guess though


I hate to be the one to tell it to you, but there are currently 250,000 players enjoying the game enough to play it. All you POE1 veterans just want POE2 to be that but with better graphics but GGG wants a new game. So you are all throwing your toys out of the pram by complaining all day on Reddit/Forums to create this illusion that NO ONE likes this direction and "only 50 players will remain". In the meantime GGG is ignoring you because hey, 250000 players.

The only thing I think really sucks is that GGG are not keeping the same investment in POE1 (which is the game for you) and are essentially shafting the people who made them who they are today.
1. There will always be complainers because the nature of gaming is that it's a gradient of players that exist at many different skill levels.

2. The early game leveling process varies extremely depending on the type of build you're using. There are some extremely dumbed-down builds that will carry you through the entire early leveling process no problem. On the other hand, some players may select a build (knowingly or unknowingly) that is one of the worst imaginable for leveling and suffer for it.

3. It's common for the early game/mid game leveling process in POE to be a slog. They ramped this up tenfold in POE2 to give people more of a challenging storyline instead of people just blazing through it in an hour to get to maps faster.

4. People don't know how to use the trade system. You would be surprised what people will give you early on for just 1 ex. You can pretty much 10x the damage on your main weapon by looking for a good trade early on. This will help you get past harder boss fights and make it to mapping faster. Just make sure to check the required character level since you might not be high enough level to equip the item first.

5. Emphasize power over defense early on. Some people put everything into defense thinking that you can just tank it all. This has never been the case in POE. Everything will just shred you regardless, so you might as well go for killing it instantly before it gets a chance to one-shot you.
"
"
This is very simple. This game doesn't play like POE1. This is POE2. It has a different "vision" to POE1 which the POE1 players do not like. They just want POE1 with better graphics. GGG wants to make a different game.





IF that was the case then POE 2 acts 1,2 and 3 wouldn't almost mirror acts 1,2 and 3 from POE 1.

Don't get me wrong i love how "updated" the acts are in POE 2, but the replayability is not there in its present form.

POE has built itself on 3 month leagues where players are expected to make new characters/multiple characters per league.
In its current form that is not going to happen due to the curve installed so far.



It IS the case because GGG keeps saying it but POE1 players do not want to listen. If POE2 was the evolution of POE1, then it would simply replace it. It's supposed to be different by design.

I do agree with you that there is no long term evidence that this type of slower gameplay is going to work with the 3 month league cycles but we will find out soon enough.

In the meantime reading Reddit or these forums you would think 99% of the players have quit the game while there are 250,000 daily player. So maybe you are just the loud minority?

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