What would u prefear as crafting system?

anything but what it is now.
SSF player✔️
ARE YOU NOT ENTERTAINED!? 🙉🍌
I would prefer PoE1 crafting system carried over in it's entirety.
Best crafting system in modern gaming.
And then shove the VISION™ version of crafting into some dark forgotten alley and never speak of it again.
Reinventing the wheel is never a good idea.
I prefear Light Radius roll.
I want a HIGH probability form of adding SOME bonus of a group or family in an item.


Anything that you need to try 10 times to get somethign is useless during campaign. I do not even see 10 weapons worth trying to craft upon during campaign.
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zidantis#2539 wrote:
Bring in a system like last epoch. It’s the best drafting system out of Poe 1,2 Diablo 4.


do you have a video that showcase it? I never seens much about it
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Celd#2630 wrote:


I like chances, but I don't often craft with low chances. It's usually about using what I can get with limited attempts, and making the best use of rng. I do also like the SSF mentality, because I can play stress free from thinking in trade all the time with the drops, Atlas tree, builds and etc. Everything I do or find is of value to me mostly. But trade is about effective use of time for me, so I often put things for sale, and then buy gear pieces or crafting materials hard to get otherwise with my limited time.

I don't think we should be able to reach Pinnacle bosses with just gear drops. I want to reach there using game knowledge and challenges, with reasonable farming and creating options.


What seems GGG fails to grasp is real statistics. They forget that if you need 6 hours trading stuff plus 50 hours farming for currency to have a SMALL chance of gettign an item that help you defeat a pinacle.... you can probably surpass your current obstacle in these same 56 hours just repeatedly trying it and gettign better at predicting the boss pattern So crafting is effectively inneficient usage of your time
2 A deterministic smash (like remove a random mod for this one)


On a more specific explanation of what I think should be made. Chaos orbs should have difference chance of hitting a line dependign on the order. They should have very very low chance of hitting the first listed mod and very high of hittign the last mod with linear progression.

Now add a new currency that scramble the order of your mods.. Done. People can scramble their items in order to have a more predictable re rolling, while still having SOME RNG
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On a more specific explanation of what I think should be made. Chaos orbs should have difference chance of hitting a line dependign on the order. They should have very very low chance of hitting the first listed mod and very high of hittign the last mod with linear progression.

Now add a new currency that scramble the order of your mods.. Done. People can scramble their items in order to have a more predictable re rolling, while still having SOME RNG


That sounds weird. what u mean with the 1st mod?
The game is designed in 3 prefix, 3 suffinx + 1 implicit sometimes.
1st mod doesent make sense in POE perspective.

Can u explain me better what u mean?
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On a more specific explanation of what I think should be made. Chaos orbs should have difference chance of hitting a line dependign on the order. They should have very very low chance of hitting the first listed mod and very high of hittign the last mod with linear progression.

Now add a new currency that scramble the order of your mods.. Done. People can scramble their items in order to have a more predictable re rolling, while still having SOME RNG


That sounds weird. what u mean with the 1st mod?
The game is designed in 3 prefix, 3 suffinx + 1 implicit sometimes.
1st mod doesent make sense in POE perspective.

Can u explain me better what u mean?

Someone mentioned in a stream that the intention after tier 2-3-4 items is to be like that liming bad low tier mods somehow and thats how them want to have good items from the floor.

But I dnt see that many of them anyways..

Still doesent fix the crafting problem wich is a diferent thing but that knoledge shocked me.

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