Tired of the only fantasy being UI Goku
Barely getting hit and defeating everything with little effort in a short space of time would feel incredibly dull.
I don't mind the loot as is, I feel the challenge aspect and I appreciate that and where's the enjoyment of growth from players, Goku wasn't made in a day, he's gone through 5+ transformations and even let his son conclude one saga and I had to wait for episodes over years. Where is the patience and the pride of build from some of you, if I developed a game for many years + more years developing from previous project, I would not want even a small herd of you going "well where's my fantasy? I am meant to be god". I have a full time job and I'm even going through maps slowly, I'm finding a lot of things that make me go "oh, maybe I could use that at some point" but I am flexible and crossing potentially between 4 different weapons so perhaps a lot of you are just too focused on being streamlined and too fixated on classes. You can stick to one class and do the campaign only once for those who are tired of doing the campaign more than once also (a heavy complaint from some of you). I'd literally hate to be poe2 devs right now and looking at statistical data on how many people are utilizing weapon swap mechanics and its under 5% or something because I'm currently loving it right now. Last bumped on Apr 30, 2025, 6:50:58 AM
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I genuinely believe most people playing are like you, my friend. I am in the same boat and this game is incredible to me. I Have been playing a dual wield warrior leaping, slamming, spraying fire, and everyone said this was a slow boring class...Hardly.
They dev team has done a great job making a game that scales with progression and for the people who chew everything up and cant grasp that some people have lives besides video games, they just want it all. Well, that's not reality. Keep fighting the good fight. When all is one and one all, to be a rock and not to roll
Live for Glory, Honor, Death in Fire! |
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maybe if the weapon skill point sets made ANY sense with how to use them in game people might actually do it.
I for one am tired of having to google things that should be listed in game... like vaal orbs being usable on skill gems... I cannot figure out how to have two separate sets of passives through the weapon set system, and i have tried to figure it out a few times now. it makes literally zero sense |
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" Think of it as you have 3 different lines to use in the passive tree, yellow, red and green and you've only been using yellow. For every yellow you don't use or refund, you can have 1 red and green. Red is "I" and Green is "II", make sure to know what your 1st and 2nd weapons are and think well about choices and in your active/spirit skills page, looking at the stats you can assign a skill that uses both weapons like Marks to only use a specific weapon set (two tick boxes at the bottom). The only thing to remember is that you cannot activate major keystone and gem slots on the passive tree with red and green lines. Last edited by TrunktenUK#3407 on Apr 29, 2025, 1:49:01 PM
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" xd |
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