Tactician an only node broken class.
The Tactician seemed cool when it was announced (to me, at least), but unfortunately the reality was just a pin abuser, I'm talking about "Right Where We Want Them".
"A Solid Plan" is the only point that is neither broken nor bad, but I feel like it should affect all spirit skills instead of just buffs. "Watch How I Do It" seems weak to me, especially because it only takes the main hand, I could try with the passive of using two 2-handed weapons, but it wouldn't work, I think this number should be higher, especially since it's only the main hand (unless this is just a typo, because I haven't tested it). "Whoever Pays Best" The banners seem interesting, unfortunately they don't last long, the area is small and the 1 second to place each one is outrageous and it's unfeasible to use the banners without their unique, which is relatively bad, an armor and evasion unique without adding maximum life. The unique and the banners need significant improvements, the banners buffs are powerful, but playing with them is a very annoying hindrance, I think that improving the way to place them and also the unique could be a great improvement. "Polish That Gear" This is simply a point only for the campaign, at first glance it seems good, but for the current game, it is really horrible, I think that adding all the armor and evasion would make it too strong, so I think balancing it would be really complicated, I recommend changing how it works. "Stay Light, Use Cover" 2 downsides and only 1 upside, what do I mean? Upside: Defend with 200% of Armor. Downsides: Maximum Chance to Evade is 50% and Maximum Physical Damage Reduction is 50%. Why is "Enemies have an Accuracy Penalty against you based on Distance" not an upside? Simply because evasion by itself is useless, working practically only against 10% of the "dangerous" attacks of the monsters. This point costs 4 in total, and the one before it is really not viable, making it really bad. "Cannons, Ready!" and "Unleash Hell!" These two are literally a bad joke, especially "Unleash Hell!", there's nothing to say about it, its CD is extremely high, it heals the monsters and it's slow, I don't think I need to say anything else. "Cannons, Ready!" has a good buff, but making them attack only while using a crossbow skill makes them useless for a very long time, especially because of the reload and how the reload mechanic currently works, not allowing you to reload during rolls or other animations. "Right Where We Want Them" The broken point, I believe this should receive a debuff like: 50% less pin buildup. The pin by itself is useless, but it has a high buildup and making the monsters unable to do anything makes it really broken. Last bumped on Apr 29, 2025, 10:48:27 AM
|
![]() |
A Solid Plan: I believe the change I mentioned above will improve it, making some minion builds viable. (All spirit reservation instead of only "buffs")
Watch How I Do It: I believe if increase how much he adds, it will be enough and it definitely needs to show up in the "G", it's hard to know how much the ally is gaining. Whoever Pays Best: It would be interesting to gain a skill in which it is possible to socket the banners on it, and when used, place a super banner, giving the effects of all the banners that are on it, and there would be 2/3 slots left to be able to improve the banners. For sure, the unique need some buffs(The Fallen Formation Lamellar Mail), like: Add (100 - 150) to maximum life. Or replace the life regen. (200 - 300) increased Armour and Evasion. It's 100-200. Stay Light, Use Cover: Add that you can evade all Hits(this can be if you have not been Hit Recently). Cannons, Ready!: Instead of increasing the skill speed of totems, make the totems in your presence have the attack speed of your weapon. It would be interesting to remove the downside as well. Unleash Hell!: I don't know about this one, maybe add a 0 to make it 3800% instead of 380% of the damage, but even then I think the damage would still be low. This skill needs to be reworked, maybe to be able to put some crossbow skill in it, I don't know. Right Where We Want Them: Add 50% less pin buildup. |
![]() |