EA Suggestions. Mostly area size QoL
i have a couple of suggestions for dealing with the issues of people feeling areas are way too big and very tiresome to traverse.
GGG you keep tripling down on the checkpoint system, for whatever reason, but here are a couple of more suggestions. #1 Fog of War. my suggestion would be to make it so the radius in which the fog of war is revealing the map in the minimap is doubled or even tripled. this will let us see paths much easier and faster, because as is we basically have to reveal the entire map before seeing where we need to go etc. #2 allow us to teleport to checkpoints from anywhere. let us just open the minimap, click a checkpoint and we're teleported to it. at the moment, even having to run to a checkpoint in order to teleport to another checkpoint is way too much back tracking, or pointless running, especially when we're unsure of where we need to go due to the issue brought up in point #1. adding more checkpoints isn't the solution IMO, just let us bounce to them any time we want. Last bumped on Apr 7, 2025, 1:15:06 AM
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