I suspect why so many people complain about poe2

The reason why so many people complain about the game is because I suspect that many players run quickly around the map and aggro many mobs. When they are surrounded by many mobs, they cannot kill all the mobs before they are killed by the mobs.

Probably this game is supposed to be played one step at a time. The players are expected to walk a few steps, kill the mobs, then walk a few steps, kill the mobs, and repeat.

There will be no more rushing through the area and then accumulating lots of mobs and then killing all mobs with a single button.

The way this game is designed is that the gameplay feels more like VRising, not sure if anyone can relate to what I am saying.
34pre98qua
Last edited by stkmro#2432 on Apr 6, 2025, 3:21:42 AM
Last bumped on Apr 8, 2025, 4:28:02 AM
It's the same annoying zoomer crowd that essentially made poe1 a flashy zoomer game by non-stop complaining about everything that wasn't flashy zoomer playstyle. That and d3/d4 players. They are mad because they want the game to be something that it isn't
There is a difference between zooming around maps making foolish mistakes and having to plan out a 3 phase assault on a white mob pack.

For all those trying to defend this, it isn't about things being hard, they aren't hard, they are boring.

Defend the challenge, but don't defend this boring and tedious design especially in the early acts
Answer me this:

1. How far have you come in PoE 2 this season?
2. What build are you running?
3. How much experience do you have with PoE 1 to make your opinion matter?

I'll start. I made a character and saw that everything was basically the same (if not worse) as the first PoE 2 season, so I quit. Tried the new Huntress for a bit, but it was "meh". I have 7300 hours in PoE 1.
My most hated game.
My most favorite game.
Such is the duality of man.
[Removed by Support] It's not like the complaints are completely unwarranted.
My most hated game.
My most favorite game.
Such is the duality of man.
Last edited by BrittanyA_GGG#0000 on Apr 6, 2025, 7:39:31 AM
What OP is describing is a boring game, poe2 is unfortunately becoming a boring game. People don't want a mind numbingly slow slog fest that is both overly punishing and very unrewarding. You can see proof of this by the worst backlash GGG has received in history. This is being received worse than Kalandra.
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You can see proof of this by the worst backlash GGG has received in history. This is being received worse than Kalandra.


This is the worst? Give it a rest!

Most people without a Diablo 2 addiction didn't even care that POE1 existed and now POE2 has come along with actual gameplay we have many a different demographic playing this game, especially with how all mmo's suck/got stale so a lot of people are chiming in their thoughts.

My opinion, I don't blame GGG at all for testing difficulty levels, its rather shocking though that noisy players who probably like Dark Souls games are getting so easily flustered by this game because you do need to be calculated.

I've just gone back to the only class I wanna play, Monk, I'm getting mass mobs and doing well and the only real struggle I had is being under equipped for hunting grounds and spiders shooting me for super deepz.

Streamer Raxx says there's a stun threshold barrier in Act 3 and I can't wait because I enjoy building properly...
I feel if a portion of the playerbase enjoy being stupid, I think its best for GGG to provide better tutorials and possibly more quest rewards rather than to touch the difficulty because otherwise, we're quite easily back to some pretty fast zooming and you can't call it "good mechanical style gameplay" if you almost don't need to be mechanical.
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stkmro#2432 wrote:
The reason why so many people complain about the game is because I suspect that many players run quickly around the map and aggro many mobs. When they are surrounded by many mobs, they cannot kill all the mobs before they are killed by the mobs.

Probably this game is supposed to be played one step at a time. The players are expected to walk a few steps, kill the mobs, then walk a few steps, kill the mobs, and repeat.

There will be no more rushing through the area and then accumulating lots of mobs and then killing all mobs with a single button.

The way this game is designed is that the gameplay feels more like VRising, not sure if anyone can relate to what I am saying.


also the ones that say the game is a constantly pressing of rolling dodge are the ones playing with mouse... instead of the intended WASD
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stkmro#2432 wrote:
The reason why so many people complain about the game is because I suspect that many players run quickly around the map and aggro many mobs. When they are surrounded by many mobs, they cannot kill all the mobs before they are killed by the mobs.

Probably this game is supposed to be played one step at a time. The players are expected to walk a few steps, kill the mobs, then walk a few steps, kill the mobs, and repeat.

There will be no more rushing through the area and then accumulating lots of mobs and then killing all mobs with a single button.

The way this game is designed is that the gameplay feels more like VRising, not sure if anyone can relate to what I am saying.


Except I didn't even die at all in act 1 because I'm not an idiot. Fact remains huntress is horribly designed, parry is a terribly playstyle, disengage has bad target priority and misses constantly, if you miss can't try again because it has a damn cooldown, explosive spears don't fire where I click. And worst of all their little combo-based gameplay doesn't exist, because most of the skills and combos are so ineffective that you might as well just spam one skill instead. So tired of waiting to try a new class in this game, going through the campaign, trying every single skill, and 90% of them it's obvious have been pre nerfed to hilarious levels and are USELESS. Abandon the idea of combos. Just spam lightning for aoe and autoattack for bosses.

Uninstalled until next major patch.
Last edited by b_ko#7756 on Apr 6, 2025, 9:22:17 AM
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Nubman#6211 wrote:
It's the same annoying zoomer crowd that essentially made poe1 a flashy zoomer game by non-stop complaining about everything that wasn't flashy zoomer playstyle. That and d3/d4 players. They are mad because they want the game to be something that it isn't


And you know exactly what the game wants to be and literally scuff them players saying bad things about the game or the genre...Have you even played an ARPG before PoE2 ?

O wait judging by your PoE1 chars you didn't even play that
Never invite Vorana, Last To Fall at a beer party.
Last edited by Vendetta#0327 on Apr 6, 2025, 9:26:54 AM

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