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poison

poison 20% from phisical damage
I'm playing bow poison pf and now that I've picked up the poison nodes, I was planning to pivot into the chaos clusters in the top right.

After picking up several I noticed they don't seem to affect the poison calculation, and this is confirmed by reading the poison tool tip. It also didn't affect the DoT for skills vine arrow.

Edit: My poison dps is coming from all base phys. %inc phys scaled the way I expected poison to - for poison and DoTs (ex, vine arrow DoT)

Edit2: Brutality removes the ability to poison as expected.

TLDR: If your base damage for poison is physical, you want "increased Physical Damage"
Last bumped on Apr 6, 2025, 5:15:29 PM
Yea same... From 100k dmg from Gas Arrow now I have only 8k.

For me game was be finished, not because they was nerf my build...

But still Gas Arrow and other Posion Skill have description like is CHAOS SKILL...

I got ring which conver 120% percent elemental dmg to CHAOS, also Belt + 80% double ring effect... and whole my build it's on elemental dmg converted to CHAOS, but mine anyone posion skill dont affect with this.

I accept this change, but change description in skills... now i don't know what i must to do.. Nothing scalling up... Ranger Posion build it's suck...

25% more Fire damage GEM, shoul be like 50% CHAOS dmg after conversion... and this should scalling posiom dmg, or just skill dmg because it's CAHOS SKILL...
But... it's giving <3 "0" <3 I love IT !!

Posion - CHAOS, FIRE, PSYH
Like You see in picture with belt and ring should be over 200% elemental dmg to Chaos. Toghether i got 1700 Elemental (nerfed) but after converted it's 1400 xD, where should be over 4000 :D




Nice move <3

Maybe in next patch I will return, now I'm pass away.

Last edited by Aryman#2598 on Apr 6, 2025, 5:26:09 PM

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